CRE Rentals
toll free (877) 266-7725
corporate  (310) 417-3544
email us

Home  |   About Us  |  Why Rent?  |   Entertainment Industry Rentals  |   Articles  |   Blog  |   Quote   |   Contact
McAfee Secure sites help keep you safe from identity theft, credit card fraud, spyware, spam, viruses and online scams

December 18th, 2014

brainIf you had a chance to read April Moore’s interviews with IntoMotion President, Jack Cardinal, then you’ve already read a lot of excellent advice on gamification for training sessions. While all business events strive for audience engagement, training sessions have an even more pressing need to keep an audience’s attention. Training sessions take money and work hours, and a company certainly wants to make the most out of those expenditures. More importantly, training sessions MUST bring valuable information to the work team; it is essential that the information is passed on, understood, processed, and remembered. Training sessions directly impact a company’s success rate—but only if the learning process is a success.

Delightfully, games are an excellent way to distribute new information and to ensure that the audience understands it. Whether your training session focuses on learning a new skill, mastering a specific task, or improving a broader function, you can guarantee that a gamified training app can simulate and stimulate—simulating the conditions to which workers will need to adapt, while stimulating their creativity, their competitive nature, and their willingness to learn!

Simulations – taking note of the popularity of games like “The Sims” and “Farmville,” people find addictive challenges in games that put them in virtual management roles. Supporters and researchers suggest that simulations help put the user into a completely new environment—one that is seen, heard, and manipulated rather than simply “listened to.”

Consider this quote from “Why Use Role Playing?”

Information, alone, rarely makes people change their minds, but personal experience often does. Role-playing, like any good inquiry approach, transforms the content of education from information into experience.

Tests and Quizzes – tests and quizzes have been a part of education since education began. The only way to truly know if an individual understands a new concept is to ask them to explain it fully to you or to demonstrate its use. What’s changing is the idea that tests and quizzes need to continue to be boring pencil and paper ordeals. Gamification infuses testing with all the sights and sounds of games—it drives test-takers further and rewards them for their efforts.

Competitions- deep inside us all, we have the instinct to survive through competition. Gamified training sessions help tap into this competitive nature. Whether you use individual competition, team competition, or timed competition, nothing pushes people harder than the secret (or not so secret) desire to win.

Scoreboards and Leaderboards – be sure to encourage trainees through scoreboards and leaderboards. Not only are they an excellent way to promote engagement and a healthy spirit of competition, but trainees also view them as a reward for their hard work and accomplishments. Everyone likes to be recognized for their efforts!

Leave a Reply